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Midtown Madness – computer racing game , produced by the American studio Angel Studios and published by Microsoft . Her demo was made available to download on 1 May 1999, and the full version was issued on 27 May. Its continuation , Midtown Madness 2 , was released in April 2000, and the last part of the series, Midtown Madness 3 , was released in June 2002 for the console Xbox . Action Midtown Madness takes place in Chicago . The aim of the game is overcoming the illegal races urban and acquiring new vehicles.
Unlike contemporary racing games, which restrict the player maneuvers the racetrack, Midtown Madness Chicago offered free exploration. This part of the game was described by Microsoft as “an unprecedented degree of freedom to travel around the virtual city”  . In fact, a similar solution appeared earlier in games Vette! and Test Drive III . Players can explore the city in one of several modes, change the weather and the amount of traffic before each race. Midtown Madness supports racing multiplayer via local network or Internet . The game has received good evaluation of sites about games  ; Reviewers praised mainly gameplay and mapping of the city, and sometimes criticized by technical errors.
Midtown Madness offers four modes for single player : Blitz, Circuit, Checkpoint and Cruise. In Blitz mode, the player has time to reach the target; Circuit mode must win against opponents in the race; Checkpoint mode is similar to the Blitz, with the exception that you reach your goal obstruct police cars; Cruise mode the player simply explore the city. Players can choose from ten vehicles [a] , although at the beginning of the game is available only five of them. To unlock the other, the player must win the corresponding number of races   . The player with the selection of race can set the time of day and the weather, which affects the behavior of the vehicle, but only if the race has already been included. Checkpoint mode also allows you to set the volume of traffic, the number of police cars and pedestrians   .
Virtual city is modeled after Chicago and includes objects such as the Chicago ‘L’ , Willis Tower , Wrigley Field or Soldier Field  . On the streets there are many objects that the player can knock down, for example, rubbish bins, parking meters, mailboxes and street lamps  . Checkpoint mode, traffic is regulated by traffic lights, but the player does not have to follow the traffic rules.
Midtown Madness supports multiplayer over a local network, the Internet and the connection using a serial cable. Multiplayer mode was originally supported by the platform of Microsoft, MSN Gaming Zone, but the service was deactivated June 19th 2006  . This mode is still supported by services such as GameSpy Arcade and Xfire , via DirectPlay   . The game also includes a multiplayer mode Cops and Robbers. Players are in it divided into two teams – each of them has to steal the gold the opposite side and take them to their own hiding place.
Midtown Madness was the first game produced on personal computers by Angel Studios  (now Rockstar San Diego , some studies Rockstar Games ). Her name Microsoft alluded to previously released games: Motocross Madness and Monster Truck Madness . According to project manager Clint Keith, the concept of the game invented by two Microsoft employees after they tried to cross a busy Paris street . They offered their idea of Angel Studios, which Microsoft tried to sell a three-dimensional simulator of the vehicle. The Angel Studios initially thought was given to whether to accept the offer of the company, due to the theoretical unenforceability of order . The consent of the studio chose Chicago as a backdrop, as in the production shot many spectacular chase scenes, like in the movie The Blues Brothers . To make sure that you have selected the correct city, hired some of the residents of Chicago to test the game. The letter ” PC Gamer “reported that the manufacturer has applied a compromise on the issue of realism mapping cities: changed the location of some facilities in order to increase the attractiveness of the game..
Angel Studios and Microsoft posted in the game, in addition to often appear in games car, “depleted Italian sports cars”, also vehicles daily use. Developers have to get permission from car manufacturers to use them in the game. Therefore, the publisher licensed by Volkswagen model New Beetle and from Ford – for the Mustang and the model of the F-350 . The decision to make available to the player at the start of the game only half of the car was justified by the desire to spread by the creators of the “spirit of competition” . Furthermore, Microsoft does not allow the manufacturer to give players the possibility of passing pedestrians. Designed so are three-dimensional models of passers-capable vehicle to avoid contact with the player. Angel Studios has allowed the removal of these characters in the graphics settings because they do not affect the gameplay, while they render on contemporary computers, it could cause a drop in performance when the screen appeared to be too many pedestrians . Therefore, the game does not require 3D accelerator
The demo version was made available to download on 1 May 1999 . It contained three vehicles (Ford Mustang, Panoz AIV Roadster and city bus) and all four game modes sole proprietorship . In December 1999, Angel Studios announced plans to create a racing editor for the players . After completing the game was issued on 27 May 1999. In Poland, was released on 15 September of the same year, the distribution company APN Promise.
Midtown Madness stand out among contemporary-style racing game Need for Speed ability to freely move around the world created by the developers . Clint Keith said in an interview with IGN that the idea for the design of the game was to make the gameplay more varied and allow the use of abbreviations, so that the player can reach faster to the finish line . This feature of the Microsoft games described as “an unprecedented degree of freedom to travel around the virtual city”. However, the possibility of free travel within the virtual space offered already playing Test Drive III  , and a smooth ride through the city allowed even older game Vette!. Gary Whitt of “PC Gamera” described the game as “open race” that can be counted in different ways, despite the presence of checkpoints
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Games Size = 101 MB
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